Category Archives: Toys

We are here

Alongside the part of my phone that actually makes calls (the old fashioned bit), my Google Maps app is probably one of my most used. It’s become indispensable in the same way that being able to text once was. What … Continue reading

Posted in Brand Strategy, Brands, Design, Digital, Environment, Information Graphics, Interactive, Marketing, Mashup, Social Media, Strategy, Technology, The Partners, Tools, Toys, User Experience, User Interface | Leave a comment

Life, Death, Passion, iPhone

Our friends at the National Gallery just released their first iPhone/iPod touch application aimed at bringing a taster of the eminence, elegance and inclusiveness of the largest collection of Western European paintings straight into the 21st century and right into your … Continue reading

Posted in Art, Digital, Interactive, Toys, User Experience, User Interface | Tagged , , , , , , , , , , , , , , , , | Leave a comment

WTF for the iPhone

A cool app just appeared on the iPhone App store: WTF – or to give its full name – What The Font – is a free app that replicates the functionality of the website (of the same name) that can work out … Continue reading

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Objectified

Hot on the heels of Helvetica the movie, comes a new feature length documentary from Gary Hustwit entitled: Objectified – a film about industrial design. It explores everything from the toothbrush to the latest tech gadgets and generally “cool” objects. The film investigates our relationship … Continue reading

Posted in Experience Design, Hardware, Product Design, Products, Technology, Toys | Tagged , , , , , , , , , , , | Leave a comment